AI Insights · Timothy · June 2025
Top Slime Games on iOS in Brazil: Q2 2025 Performance
Explore the performance trends of the top slime games on iOS in Brazil during Q2 2025, with insights from Sensor Tower.
During the second quarter of 2025, the performance of the top slime games on the iOS platform in Brazil showcased varied trends in revenue, downloads, and active users. Here's a detailed look at each app:
PlaySlime: Slime Simulator Game from Slime Simulator Studio saw a gradual decline in weekly revenue, starting at $2.4K and ending at approximately $1.3K by the end of June. Weekly downloads were minimal throughout the quarter, with a slight peak of 7 in the last week of June. Active users decreased steadily from 16K to around 13.4K.
Slime Pet: ASMR Virtual Friend by Slime Joy Entertainment experienced a consistent decline in weekly revenue, starting at $321 and dropping to $79 by the end of the quarter. The app did not record any downloads during this period.
My Talking Slimy: Slime Cat 3D from Pixeland LLC showed a fluctuating revenue pattern, with weekly earnings ranging from $126 to $89. Downloads were sparse, with a maximum of 5 in early June. Active users fluctuated but ended slightly above 600 by June.
Bruno - My Talking Slime Pet by Dramaton LTD maintained relatively stable revenue throughout the quarter, closing at $130. Weekly downloads varied significantly, peaking at 1.2K at the start of June. Active users saw an increase towards the end of the quarter, rising to over 10K.
Finally, World of Slime Simulator Games from Solid Apps INC experienced minor revenue changes, maintaining around $47 to $81. Downloads were low, with a peak of 18 in mid-April. Active users decreased from 270 to 189 by the end of June.
These insights, based on data from Sensor Tower, provide a snapshot of the performance of the top slime games in Brazil. For more detailed analysis, visit Sensor Tower's platform.